Well, this game is just Fluxx, with body parts.
So it’s educational. Did you know what the prostate does? Now I know why us boys got this feature in our system. It’s not just there to cause cancer.
Speaking of which, this game is quite easy to censor if you are worried about getting sidetracked into a premature conversation about human reproduction. There are 4 keepers (testes, prostate, ovaries, uterus) and 4 goal cards (female reproductive system, menses, semen, puberty) that are related to the process of making more of us. None of these cards are remotely graphic, but they are easily removed with no noticeable detriment to the gameplay (for better or for worse).
Having only played EcoFluxx and the Original, this was my first introduction to “Creepers” and “Ungoal” card mechanisms, but I don’t find them particularly compelling (again, for good or ill). So if you know anything about the extended Fluxx family, feel free to <insert your opinion here>.
Ultimately, this game is just Fluxx, with body parts.
However, there is one item I’d like to highlight – the illustrated hands on the cards. Looney Labs chose an olive brown tone, not an orangish spray tanned tone, but a natural dark skinned tone of someone who is not from of northern European.
The ubiquity of pinkish white hands in board gaming is a reasonable phenomena for a hobby whose epicenter is in Germany. However, I was pleasantly surprised to see my hands represented in a game. In fact, I was surprised at how much I appreciated this gesture. I didn’t realize how deeply I had internalized whiteness as the only available normal in boardgaming.
Kudos to the Looney’s and their graphic designers.
This game is just Fluxx, but dang, it was nice to see my body parts.